Katie Green

A Place to Be

A Place to Be is a game that contemplates death and the cycles of life through a simple digital simulation.

Players are presented with a dreamlike natural world, and control an living resident. They then explore, earning points for making discoveries and surviving.

However, this is only part of a much grander cycle. A creature’s time is ever so limited. There’s only so much a single individual, limited by their bodily circumstances and sensory abilities, can accomplish before they play out their role. Nonetheless, the demand to drive this cycle dares players to strive towards their own purpose.

Katie Green is a new media artist living in Santa Cruz, California. She earned her BFA from the University of Florida in Art and Technology. Green makes digital games about death, storytelling, cats, werewolves, forests, and memory. Players are challenged to consider agency and purpose within a predetermined narrative.

www.katieagreen.com